Wednesday, February 13, 2008

Battlefield & Halo veterans form Tyrant Studio's




Often times we get truely creative people taking there success as part of the larger and going off on there own to found something truely great. This trend in the game industry which began back in the 70's and 80's with designers jumping ship from the then dominant atari to found activision, stands in stark contrast to the wave of mergers and aquistitions everyone is saying is the norm.

Designers who worked on the Halo 3 and the less popular FPS favorite Battlefield have formed Tyrant Studio's and say there decision came after having laid some pre-production plans in advance for a game they are now currently developing.

Not straying from there microsoft/Bungie roots, the company has set up shop in Seattle Washington, yet according to there statements they promise something much more then just the geographical advantage of being next to Bungie and microsoft.

"Features an innovative production model with contributing team members from around the world"

A veritable United Nations of cutting edge game design.

The team is being led by executive producer Hardy LeBel, who was previously a design director at Microsoft and a creative director at Zipper Interactive. Lead Designer Anders Hejdenberg, was a lead designer at Digital Illusions C.E.

The founders are joined by five others who have worked on properties such as Spider-man, Midnight club 2 and Viva Pinata: Party animals.

The current website doesn't feature much beyond an image with human siluhets with the word ESP, which may or may not be the name of there current project.

Of course LeBel is pumped up to no end for his newly formed studio, just read the quotes.

"We're excited to announce the formation of Tyrant and share our vision for the future of game development."

"Our first Project is the result of months of production and planning and with our collected experience, we believe we'll change the way games are made."

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